Broken 5e homebrew classes5/4/2023 ![]() That block in itself is probably good, but nooo. The old warforged race, once updated for 5th edition, are totally whack daddy brokedy broke.įirst, they have crazy resilience, giving them dwarven poison resistances, immunity to disease, no need to eat, drink, or breathe (that last one is a huge one), and they don’t suffer exhaustion from lack of sleep. This one comes out of Eberron’s Unearthed Arcana and the Wayfarer’s Guide to Eberron. And then at 14th level, dropping to 0 doesn’t kill you as long as you’re raging. At 10th level, you can give every creature within 60 feet of you advantage for one turn. Next, you can reroll saving throws once per day at 6th level. The other 3rd level power allows clerics to bring you back to life with no material components! What the everliving hell? And that’s just the first HALF of the 3rd level benefit. With frenzy, you take a level of exhaustion when you hit with your bonus attack. First, it’s radiant, and unless you’re fighting a celestial for some reason, there’s nothing that has resistance against radiant. There are a few things that are broken about this. First, you get to deal extra damage on each of your attack that’s going to be an average of 3.5 at first level and goes up by 1 every 2 levels. #5 – Barbarian Path of the ZealotĮvery time I see this thing it blows my mind that this exists as an “official” subclass. ![]() But check out the math yourself and you’ll see it’s right there in the RAW. Okay, arguably, this is totally up to the DM. So lucrative, in fact, that you could potentially double the loot haul of a dungeon just by selling the severed limbs of the weirdo monsters you run up against. Recently, I worked out using the rules from the Dungeon Master’s Guide and Xanathar’s Guide to Everything that selling monster body parts to magic item crafters can be quite a lucrative business. Suddenly, the party is rewarded 18,000 experience for a single 4th-level spell slot. FORTY PERCENT, Y’ALL.Īnd they don’t come back from it either. Long story short, they have a 40% chance of failing a Charisma saving throw against your banishment spell. This means that they effectively have a +7 bonus to their Charisma saving throws. A goristro has a Charisma bonus of +2 and magic resistance. And suddenly, you’re face to face with a goristro (they’re kinda like big, CR 17 minotaur demons).Īs an 8th-level caster, you probably have a spell save DC of 16. Why is it broken? Let’s say you’re an 8th-level character that’s prepared the banishment spell. The most broken spell in the entire game is banishment. I hate mounted anything in D&D and I will go out of my way to kill your animal. Change it to a warhorse (you can do that). Throw in the mounted combatant feat and you have ADVANTAGE AGAINST CREATURES SMALLER THAN THE STEED. You can effectively increase your per round speed by 80 ft OR give all your enemies disadvantage on attacks against you OR avoid attacks of opportunities after making an attack.Īnd that’s not all! It gets better! If you use the 2nd-level paladin spell find steed to create said donkey, it can also act independently and make attacks, too. What does a donkey do? Well, once you’re mounted on it, you can get it to move plus give it the Dodge, Disengage, or Dash action. So, for just 8 gp you can get yourself a donkey. If I made something like this and posted it on Reddit, it’d be downvoted into oblivion. ![]() This one comes from Volo’s Guide to Monsters and it’s always my fallback for broken ass races in D&D (ie, “if you think that’s broken, then check this out!”Ĭheck this out: innate spellcasting, poison immunity, darkvision, and freakin’ magic resistance. Plus, I post to Reddit, too, because, well, I’m a masochist, I guess.Īnyways, I thought I might share a funny list of 10 of the most broken things ever in D&D–created by the game’s own designers, Wizards of the Coast, mind you–that make my stuff look tame in comparison. And as someone who dabbles in the world of creating new game mechanics, I receive plenty of criticism. DM Dave 7 Comments on 10 of the Most Broken Things Ever in Dungeons & Dragons Fifth Edition (That’re in the Official Rules) | Posted in ArticlesĪ big part of being a creative is accepting criticism.
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